What are the potential pitfalls of creating multiple objects within functions like getTeams() or getPlayer() in PHP?

Potential pitfalls of creating multiple objects within functions like getTeams() or getPlayer() in PHP include increased memory usage and decreased performance due to the creation of unnecessary objects. To solve this, you can consider using static methods or properties to store and reuse objects across function calls.

class Team {
    private static $teams = [];

    public static function getTeam($teamId) {
        if (!isset(self::$teams[$teamId])) {
            self::$teams[$teamId] = new Team($teamId);
        }
        return self::$teams[$teamId];
    }

    private function __construct($teamId) {
        // Initialize team object
    }
}

// Usage
$team1 = Team::getTeam(1);
$team2 = Team::getTeam(2);