What are the best practices for implementing real-time updates in PHP applications, such as for browser games?

Implementing real-time updates in PHP applications, such as for browser games, requires the use of technologies like WebSockets or AJAX long polling to push data to the client in real-time. One common approach is to use a combination of PHP for server-side logic and JavaScript for client-side interactions to achieve real-time updates seamlessly.

<?php
// Server-side PHP code to push real-time updates to clients
// Example using WebSockets with Ratchet library

require __DIR__ . '/vendor/autoload.php';

use Ratchet\MessageComponentInterface;
use Ratchet\ConnectionInterface;

class RealTimeUpdates implements MessageComponentInterface {
    protected $clients;

    public function __construct() {
        $this->clients = new \SplObjectStorage;
    }

    public function onOpen(ConnectionInterface $conn) {
        $this->clients->attach($conn);
        echo "New connection! ({$conn->resourceId})\n";
    }

    public function onMessage(ConnectionInterface $from, $msg) {
        foreach ($this->clients as $client) {
            $client->send($msg);
        }
    }

    public function onClose(ConnectionInterface $conn) {
        $this->clients->detach($conn);
        echo "Connection {$conn->resourceId} has disconnected\n";
    }

    public function onError(ConnectionInterface $conn, \Exception $e) {
        echo "An error has occurred: {$e->getMessage()}\n";
        $conn->close();
    }
}

$server = IoServer::factory(
    new HttpServer(
        new WsServer(
            new RealTimeUpdates()
        )
    ),
    8080
);

$server->run();
?>