What are some best practices for structuring PHP code to manage game states and player actions in a turn-based game like Reversi/Othello?
When managing game states and player actions in a turn-based game like Reversi/Othello, it is important to structure your PHP code in a way that clearly defines the game state, handles player actions, and enforces turn-based gameplay rules.
<?php
class Game {
private $board; // 2D array representing the game board
private $currentPlayer; // Player currently taking their turn
public function __construct() {
// Initialize the game board and set the starting player
}
public function makeMove($row, $col) {
// Check if the move is valid for the current player
// Update the game board with the new move
// Switch to the next player's turn
}
public function checkWinCondition() {
// Check if a player has won the game
}
// Other methods for managing game state and player actions
}
?>